Blog Detail

Visual Thinking Routines in PYP

GRADE 1

Let’s Get Creative with P.L.A.N.!

At EIS, we love being thinkers, creators, and problem-solvers! With our special P.L.A.N. Thinking Routine, we use our big imaginations and science skills to make the world a better place.

P.L.A.N. in Action!

  • P (Pick a Problem!): We look around and find everyday challenges.
  • L (Let’s List Ideas!): We brainstorm fun and smart solutions.
  • A (Act & Create!): We design awesome models using science and creativity.
  • N (Notice the Science!): We discover how science helps make our ideas work!

Building a Better Future with SDG 9!

Our fun thinking routine helps us invent, build, and improve things—just like real engineers! By solving problems and using science, we are helping create strong and smart cities for the future.

With curious minds and big ideas, we are making the world a brighter, better place—one creative solution at a time! 🚀✨

GRADE 2

Anchor Charts: Building Young Thinkers One Idea at a Time!

Our curious learners in Grade 2 created an Anchor Chart to revisit the different types of forces, Newton’s Laws of Motion, and simple machines explored in class.

An Anchor Chart enhances critical thinking by helping young learners reflect, organize, and connect ideas visually.I t is a valuable learning tool that captures students’ thoughts, ideas, and processes, helping them retain and apply their understanding. 

Like an anchor, it holds learning in place! If you ever want to explore new concepts and remember them better, create an Anchor Chart like our young learners!

GRADE 3

Grade 3 students sparkled with inquiry as they explored sound and light using the Frayer Model Visual Thinking Routine. Split into sound-focused and light-focused teams, they defined these concepts with precision. Their exploration culminated in a bright exchange of discoveries.

A Frayer Model is a graphic organiser that helps students understand what a word or idea means. It does this by asking them to define it, describe it, give examples, and think of things that are different.

GRADE 4

Who We Are: The Explanation Game 

Students of grade 4 explored the VTR of The Explanation Game as a part of their Assessment Of Learning. Through this process, students engaged in causal reasoning and explored purpose-based explanations, which enhanced their ability to think about how different body systems are connected and why they function as they do. Their responses highlighted deep understanding and application of the inquired topic. 

GRADE 5

Question Pencil

Trevor Meckenzie’s “question pencil” invites students to engage deeply with their learning by encouraging curiosity and critical thinking. Designed as an interactive tool for the classroom, the pencil symbolizes the power of inquiry—each question it sparks opens the door to exploration and discovery. Meckenzie’s approach fosters a growth mindset, motivating learners to ask questions, seek answers, and challenge ideas. The “question pencil” is not just a tool; it’s a reminder that learning thrives through curiosity, and every question leads to new possibilities for understanding. 

Languages 

Hindi

Dekha, Socha, Ascharya

In Hindi grade 4 class, we embarked on an exciting journey to explore the unit “Living Together in Nature.” This unit delves into the essential questions of how natural resources support life and what students already know about nature and its resources. To ignite curiosity and foster a deeper understanding, we began with a thought-provoking activity using the “I See, I Think, I Wonder” visual thinking routine, inspired by the poem “वर्षा रानी” 

Leave a Reply

Your email address will not be published. Required fields are marked *